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スキル
Every skill in Persona 5 Royal. Filter by element, type, or search by name and effect.
| Skill | Element | Cost | Pw | Effect |
|---|---|---|---|---|
| Abysmal Surge | Ailment | 800 SP | - | Inflict Despair (medium odds) to all foes. |
| Brain Jack | Ailment | 800 SP | - | Inflict Brainwash (medium odds) to all foes. |
| Dazzler | Ailment | 300 SP | - | Inflict Dizzy (high odds) to 1 foe. |
| Dormina | Ailment | 300 SP | - | Inflict Sleep (high odds) to 1 foe. |
| Evil Smile | Ailment | 800 SP | - | Inflict Fear (medium odds) to all foes. |
| Evil Touch | Ailment | 300 SP | - | Inflict Fear (high odds) to 1 foe. |
| Famine's Scream | Ailment | - | - | Inflict Hunger (medium odds) to all foes. |
| Lullaby | Ailment | 800 SP | - | Inflict Sleep (medium odds) to all foes. |
| Makajam | Ailment | 300 SP | - | Inflict Forget (high odds) to 1 foe. |
| Makajamaon | Ailment | 800 SP | - | Inflict Forget (medium odds) to all foes. |
| Marin Karin | Ailment | 300 SP | - | Inflict Brainwash (high odds) to 1 foe. |
| Nocturnal Flash | Ailment | 800 SP | - | Inflict Dizzy (medium odds) to all foes. |
| Ominous Words | Ailment | 300 SP | - | Inflict Despair (high odds) to 1 foe. |
| Phantom Show | Ailment | 400 SP | - | Inflict Sleep (high odds) to all foes. |
| Pulinpa | Ailment | 300 SP | - | Inflict Confuse (high odds) to 1 foe. |
| Reverse Rub | Ailment | - | - | Inflict Rage (100%) to 1 ally. |
| Taunt | Ailment | 300 SP | - | Inflict Rage (high odds) to 1 foe. |
| Tentarafoo | Ailment | 800 SP | - | Inflict Confuse (medium odds) to all foes. |
| Wage War | Ailment | 800 SP | - | Inflict Rage (medium odds) to all foes. |
| Abyssal Eye | Almighty | 5000 SP | - | Deal severe Almighty damage to all foes. |
| Black Viper | Almighty | 4800 SP | - | Deal severe Almighty damage to 1 foe. |
| Door of Hades | Almighty | 3200 SP | - | Deal heavy Almighty damage to all foes with medium chance of instant kill. |
| Foul Breath | Almighty | 800 SP | - | Increase susceptibility to all ailments of 1 foe. |
| Ghastly Wail | Almighty | 2800 SP | - | Instantly kill all foes under Fear. |
| Life Drain | Almighty | 300 SP | - | Drains HP from 1 foe. |
| Life Leech | Almighty | - | - | Drains 150 HP from 1 foe. |
| Megido | Almighty | 1500 SP | - | Deal medium Almighty damage to all foes. |
| Megidola | Almighty | 2400 SP | - | Deal heavy Almighty damage to all foes. |
| Megidolaon | Almighty | 3800 SP | - | Deal severe Almighty damage to all foes. |
| Morning Star | Almighty | 5400 SP | - | Deal severe Almighty damage to all foes. |
| Myriad Truths | Almighty | 4000 SP | - | Deal 3 times heavy Almighty damage to all foes. |
| Rebellion Blade | Almighty | 9900 SP | - | Colossal damage to 1 foe, Damage +150% when target downed |
| Self-Destruct | Almighty | - | - | Sacrifice self and deal medium Almighty damage to all. |
| Spirit Drain | Almighty | 300 SP | - | Drains SP from 1 foe. |
| Spirit Leech | Almighty | - | - | Drains 150 SP from 1 foe. |
| Stagnant Air | Almighty | 500 SP | - | Increase susceptibility to all ailments of all foes and allies. |
| Summon | Almighty | - | - | Summon ally reinforcements. |
| Divine Judgement | Bless | 3800 SP | - | Half remaining HP of 1 foe. |
| Hama | Bless | 600 SP | - | Small chance of instantly killing 1 foe. |
| Hamaon | Bless | 1200 SP | - | Medium chance of instantly killing 1 foe. |
| Kouga | Bless | 800 SP | - | Deal medium Bless damage to 1 foe. |
| Kougaon | Bless | 1200 SP | - | Deal heavy Bless damage to 1 foe. |
| Kouha | Bless | 400 SP | - | Deal light Bless damage to 1 foe. |
| Mahama | Bless | 1400 SP | - | Small chance of instantly killing all foes. |
| Mahamaon | Bless | 2600 SP | - | Medium chance of instantly killing all foes. |
| Makouga | Bless | 1600 SP | - | Deal medium Bless damage to all foes. |
| Makougaon | Bless | 2200 SP | - | Deal heavy Bless damage to all foes. |
| Makouha | Bless | 1000 SP | - | Deal light Bless damage to all foes. |
| Samsara | Bless | 4000 SP | - | High chance of instantly killing all foes. |
| Shining Arrows | Bless | 2200 SP | - | Deal light Bless damage to all foes 4 to 8 times. |
| Abyssal Wings | Curse | 3000 SP | - | Deal severe Curse damage to all foes. |
| Demonic Decree | Curse | 3800 SP | - | Half remaining HP of 1 foe. |
| Die For Me! | Curse | 4000 SP | - | High chance of instantly killing all foes. |
| Eiga | Curse | 800 SP | - | Deal medium Curse damage to 1 foe. |
| Eigaon | Curse | 1200 SP | - | Deal heavy Curse damage to 1 foe. |
| Eiha | Curse | 400 SP | - | Deal light Curse damage to 1 foe. |
| Maeiga | Curse | 1600 SP | - | Deal medium Curse damage to all foes. |
| Maeigaon | Curse | 2200 SP | - | Deal heavy Curse damage to all foes. |
| Maeiha | Curse | 1000 SP | - | Deal light Curse damage to all foes. |
| Magatsu Mandala | Curse | 3000 SP | - | Deal heavy Curse damage to all foes and inflict Confuse/Fear/Despair (medium odds). |
| Mamudo | Curse | 1400 SP | - | Small chance of instantly killing all foes. |
| Mamudoon | Curse | 2600 SP | - | Medium chance of instantly killing all foes. |
| Mudo | Curse | 600 SP | - | Small chance of instantly killing 1 foe. |
| Mudoon | Curse | 1200 SP | - | Medium chance of instantly killing 1 foe. |
| Mazio | Elec | 1000 SP | - | Deal light Electric damage to all foes. |
| Maziodyne | Elec | 2200 SP | - | Deal heavy Electric damage to all foes. |
| Mazionga | Elec | 1600 SP | - | Deal medium Electric damage to all foes. |
| Thunder Reign | Elec | 4800 SP | - | Deal severe Electric damage to 1 foe. |
| Wild Thunder | Elec | 5400 SP | - | Deal severe Electric damage to all foes. |
| Zio | Elec | 400 SP | - | Deal light Electric damage to 1 foe. |
| Ziodyne | Elec | 1200 SP | - | Deal heavy Electric damage to 1 foe. |
| Zionga | Elec | 800 SP | - | Deal medium Electric damage to 1 foe. |
| Agi | Fire | 400 SP | - | Deal light Fire damage to 1 foe. |
| Agidyne | Fire | 1200 SP | - | Deal heavy Fire damage to 1 foe. |
| Agilao | Fire | 800 SP | - | Deal medium Fire damage to 1 foe. |
| Blazing Hell | Fire | 5400 SP | - | Deal severe Fire damage to all foes. |
| Inferno | Fire | 4800 SP | - | Deal severe Fire damage to 1 foe. |
| Maragi | Fire | 1000 SP | - | Deal light Fire damage to all foes. |
| Maragidyne | Fire | 2200 SP | - | Deal heavy Fire damage to all foes. |
| Maragion | Fire | 1600 SP | - | Deal medium Fire damage to all foes. |
| Titanomachia | Fire | 3400 SP | - | Deal severe Fire damage to all foes and inflict Fear (high odds). |
| Double Shot | Gun | 12% HP | - | Deal light Gun damage to 1 foe 2 times. |
| Dream Needle | Gun | 8% HP | - | Deal light Gun damage and inflict Sleep (medium odds) to 1 foe. |
| One-shot Kill | Gun | 17% HP | - | Deal severe Gun damage to 1 foe. High critical rate. |
| Riot Gun | Gun | 24% HP | - | Deal severe Gun damage to all foes. |
| Snap | Gun | 9% HP | - | Deal medium Gun damage to 1 foe. |
| Triple Down | Gun | 16% HP | - | Deal light Gun damage to all foes 3 times. |
| Amrita Drop | Heal | 600 SP | - | Cure all ailments of 1 ally except for unique status. |
| Amrita Shower | Heal | 1200 SP | - | Cure all ailments of party except for unique status. |
| Baisudi | Heal | 400 SP | - | Cure Burn/Freeze/Shock of 1 ally. |
| Cadenza | Heal | 2400 SP | - | Restore 50% HP of party and increase evasion rate. |
| Champion's Cup | Heal | 1000 SP | - | Diarama + Tarukaja |
| Dia | Heal | 300 SP | - | Slightly restore 1 ally's HP. |
| Diarahan | Heal | 1800 SP | - | Fully restore 1 ally's HP. |
| Diarama | Heal | 600 SP | - | Moderately restore 1 ally's HP. |
| Energy Drop | Heal | 400 SP | - | Cure Confuse/Fear/Despair/Rage/Brainwash of 1 ally. |
| Energy Shower | Heal | 800 SP | - | Cure Confuse/Fear/Despair/Rage/Brainwash of party. |
| Holy Benevolence | Heal | 2600 SP | - | Revive all allies with 100% HP |
| Mabaisudi | Heal | 800 SP | - | Cure Burn/Freeze/Shock of party. |
| Me Patra | Heal | 800 SP | - | Cure Dizzy/Forget/Sleep/Hunger of party. |
| Media | Heal | 700 SP | - | Slightly restore party's HP. |
| Mediarahan | Heal | 3000 SP | - | Fully restore party's HP. |
| Mediarama | Heal | 1200 SP | - | Moderately restore party's HP. |
| Neo Cadenza | Heal | 2400 SP | - | Restore 50% HP of party and increase attack, defense, and evasion rate. |
| Oratorio | Heal | 3800 SP | - | Fully restore party's HP and negate all -nda debuffs. |
| Patra | Heal | 400 SP | - | Cure Dizzy/Forget/Sleep/Hunger of 1 ally. |
| Recarm | Heal | 800 SP | - | Revive 1 ally with 50% HP recovered. |
| Salvation | Heal | 4800 SP | - | Fully restore HP and cure all ailments of party except for unique status. |
| Samarecarm | Heal | 1800 SP | - | Revive 1 ally with all HP recovered. |
| Bufu | Ice | 400 SP | - | Deal light Ice damage to 1 foe. |
| Bufudyne | Ice | 1200 SP | - | Deal heavy Ice damage to 1 foe. |
| Bufula | Ice | 800 SP | - | Deal medium Ice damage to 1 foe. |
| Diamond Dust | Ice | 4800 SP | - | Deal severe Ice damage to 1 foe. |
| Ice Age | Ice | 5400 SP | - | Deal severe Ice damage to all foes. |
| Mabufu | Ice | 1000 SP | - | Deal light Ice damage to all foes. |
| Mabufudyne | Ice | 2200 SP | - | Deal heavy Ice damage to all foes. |
| Mabufula | Ice | 1600 SP | - | Deal medium Ice damage to all foes. |
| Atomic Flare | Nuke | 4800 SP | - | Deal severe Nuclear damage to 1 foe. |
| Cosmic Flare | Nuke | 5400 SP | - | Deal severe Nuclear damage to all foes. |
| Frei | Nuke | 400 SP | - | Deal light Nuclear damage to 1 foe. |
| Freidyne | Nuke | 1200 SP | - | Deal heavy Nuclear damage to 1 foe. |
| Freila | Nuke | 800 SP | - | Deal medium Nuclear damage to 1 foe. |
| Mafrei | Nuke | 1000 SP | - | Deal light Nuclear damage to all foes. |
| Mafreidyne | Nuke | 2200 SP | - | Deal heavy Nuclear damage to all foes. |
| Mafreila | Nuke | 1600 SP | - | Deal medium Nuclear damage to all foes. |
| Absorb BlessPassive | Passive | - | - | Absorb Bless attacks. |
| Absorb CursePassive | Passive | - | - | Absorb Curse attacks. |
| Absorb ElecPassive | Passive | - | - | Absorb Electric attacks. |
| Absorb FirePassive | Passive | - | - | Absorb Fire attacks. |
| Absorb IcePassive | Passive | - | - | Absorb Ice attacks. |
| Absorb NukePassive | Passive | - | - | Absorb Nuclear attacks. |
| Absorb PhysPassive | Passive | - | - | Absorb Phys attacks. |
| Absorb PsyPassive | Passive | - | - | Absorb Psy attacks. |
| Absorb WindPassive | Passive | - | - | Absorb Wind attacks. |
| Active SupportPassive | Passive | - | - | Moral Support may now Charge or recover SP. |
| Adverse ResolvePassive | Passive | - | - | Increase critical rate when surrounded. |
| Ailment BoostPassive | Passive | - | - | Increase chance of inflicting all ailments. |
| Ali DancePassive | Passive | - | - | Half hit rate of all incoming attacks. |
| All-out Attack BoostPassive | Passive | - | - | Increases damage from All-out Attacks |
| Almighty AmpPassive | Passive | - | - | Strengthen Almighty attacks by 50%. |
| Almighty BoostPassive | Passive | - | - | Strengthen Almighty attacks by 25%. |
| Ambient AidPassive | Passive | - | - | Greatly increase inflicting rate of all status effects under rainy day or special weather warning. |
| AnalysisPassive | Passive | - | - | Confirm affinities you have previously attacked. |
| Angelic GracePassive | Passive | - | - | Double evasion against Fire/Ice/Elec/Wind/Nuke/Psy/Bless/Curse attacks. |
| Apt PupilPassive | Passive | - | - | Increase critical rate. |
| Arms MasterPassive | Passive | - | - | Half HP cost for physical skills. |
| Attack MasterPassive | Passive | - | - | Automatic Tarukaja at the start of battle. |
| Auto-MarakuPassive | Passive | - | - | Automatic Marakukaja at the start of battle. (Overwrites Defense Master) |
| Auto-MasukuPassive | Passive | - | - | Automatic Masukukaja at the start of battle. (Overwrites Speed Master) |
| Auto-MataruPassive | Passive | - | - | Automatic Matarukaja at the start of battle. (Overwrites Attack Master) |
| Bless AmpPassive | Passive | - | - | Strengthen (non instant death) Bless attacks by 50%. |
| Bless BoostPassive | Passive | - | - | Strengthen (non instant death) Bless attacks by 25%. |
| Brainwash BoostPassive | Passive | - | - | Increase chance of inflicting Brainwash. |
| Burn BoostPassive | Passive | - | - | Increase chance of inflicting Burn. |
| Climate DecorumPassive | Passive | - | - | Greatly increase evasion under rainy day or special weather warning. |
| Confuse BoostPassive | Passive | - | - | Increase chance of inflicting Confuse. |
| CounterPassive | Passive | - | - | 10% chance of reflecting Phys attacks. |
| CounterstrikePassive | Passive | - | - | 15% chance of reflecting Phys attacks. |
| Curse AmpPassive | Passive | - | - | Strengthen (non instant death) Curse attacks by 50%. |
| Curse BoostPassive | Passive | - | - | Strengthen (non instant death) Curse attacks by 25%. |
| Defense MasterPassive | Passive | - | - | Automatic Rakukaja at the start of battle. |
| Despair BoostPassive | Passive | - | - | Increase chance of inflicting Despair. |
| Divine GracePassive | Passive | - | - | Effects of healing magic are increased by 50%. |
| Dizzy BoostPassive | Passive | - | - | Increase chance of inflicting Dizzy. |
| Dodge BlessPassive | Passive | - | - | Double evasion rate against (non instant death) Bless attacks. |
| Dodge CursePassive | Passive | - | - | Double evasion rate against (non instant death) Curse attacks. |
| Dodge ElecPassive | Passive | - | - | Double evasion rate against Electric attacks. |
| Dodge FirePassive | Passive | - | - | Double evasion rate against Fire attacks. |
| Dodge IcePassive | Passive | - | - | Double evasion rate against Ice attacks. |
| Dodge NukePassive | Passive | - | - | Double evasion rate against Nuclear attacks. |
| Dodge PhysPassive | Passive | - | - | Doubles evasion rate against Phys attacks |
| Dodge PsyPassive | Passive | - | - | Double evasion rate against Psy attacks. |
| Dodge WindPassive | Passive | - | - | Double evasion rate against Wind attacks. |
| EXP BoostPassive | Passive | - | - | EXP +15% after battle |
| Elec AmpPassive | Passive | - | - | Strengthen Electric attacks by 50%. |
| Elec BoostPassive | Passive | - | - | Strengthen Electric attacks by 25%. |
| Emergency ShiftPassive | Passive | - | - | Chance to swap current party with backups when 2 or more people are KO'd. |
| EndurePassive | Passive | - | - | Survive one fatal blow with 1 HP remaining. |
| Enduring SoulPassive | Passive | - | - | Survive one fatal blow with HP completely recovered. |
| Evade BlessPassive | Passive | - | - | Triple evasion rate against (non instant death) Bless attacks. |
| Evade CursePassive | Passive | - | - | Triple evasion rate against (non instant death) Curse attacks. |
| Evade ElecPassive | Passive | - | - | Triple evasion rate against Electric attacks. |
| Evade FirePassive | Passive | - | - | Triple evasion rate against Fire attacks. |
| Evade IcePassive | Passive | - | - | Triple evasion rate against Ice attacks. |
| Evade NukePassive | Passive | - | - | Triple evasion rate against Nuclear attacks. |
| Evade PhysPassive | Passive | - | - | Triples evasion rate against Phys attacks |
| Evade PsyPassive | Passive | - | - | Triple evasion rate against Psy attacks. |
| Evade WindPassive | Passive | - | - | Triple evasion rate against Wind attacks. |
| Fast HealPassive | Passive | - | - | Half the time needed to recover from ailments. |
| Fear BoostPassive | Passive | - | - | Increase chance of inflicting Fear. |
| Final GuardPassive | Passive | - | - | Chance to nullify a fatal attack to a current party member. |
| Fire AmpPassive | Passive | - | - | Strengthen Fire attacks by 50%. |
| Fire BoostPassive | Passive | - | - | Strengthen Fire attacks by 25%. |
| Firm StancePassive | Passive | - | - | Half all incoming damage by sacrificing evasion completely. |
| Forget BoostPassive | Passive | - | - | Increase chance of inflicting Forget. |
| Fortified MoxyPassive | Passive | - | - | Increase critical rate when beginning battle with preemptive turn. |
| Fortify SpiritPassive | Passive | - | - | Reduce susceptibilities to all ailments. |
| Freeze BoostPassive | Passive | - | - | Increase chance of inflicting Freeze. |
| Great AimPassive | Passive | - | - | Gun hit rate +5% |
| Growth 1Passive | Passive | - | - | Persona gains 1/4 EXP while inactive. |
| Growth 2Passive | Passive | - | - | Persona gains 1/2 EXP while inactive. |
| Growth 3Passive | Passive | - | - | Persona gains full EXP even while inactive. |
| Gun AmpPassive | Passive | - | - | Gun damage +50% |
| Gun BoostPassive | Passive | - | - | Gun damage +25% |
| Hama BoostPassive | Passive | - | - | Increase success rate of instant death by Bless skills. |
| Heat UpPassive | Passive | - | - | Recover 5% HP and 10 SP at the start of preemptive turn. |
| High CounterPassive | Passive | - | - | 20% chance of reflecting Phys attacks. |
| Holy EmbracePassive | Passive | - | - | Recover 25% max HP each turn in battle |
| Holy WhisperPassive | Passive | - | - | Recover 15% max HP and 15 SP each turn in battle |
| Ice AmpPassive | Passive | - | - | Strengthen Ice attacks by 50%. |
| Ice BoostPassive | Passive | - | - | Strengthen Ice attacks by 25%. |
| Insta-HealPassive | Passive | - | - | Recover from an ailment in 1 turn. |
| Invigorate 1Passive | Passive | - | - | Recover 3 SP each turn in battle. |
| Invigorate 2Passive | Passive | - | - | Recover 5 SP each turn in battle. |
| Invigorate 3Passive | Passive | - | - | Recover 7 SP each turn in battle. |
| Kuzunoha's OrderPassive | Passive | - | - | Reduces skill costs by 25% |
| Last StandPassive | Passive | - | - | Reduces enemy hit rate by 2/3 when surrounded |
| Life AidPassive | Passive | - | - | Recover 8% HP and SP after a successful battle. |
| Life BoostPassive | Passive | - | - | All Stats +3, SP +20 |
| Magic AbilityPassive | Passive | - | - | Strengthen all magical attacks by 25%. |
| Mementos ScanPassive | Passive | - | - | Chance to fully map a floor of Mementos when entering that floor. |
| Money BoostPassive | Passive | - | - | Doubles money earned after battle |
| Moral SupportPassive | Passive | - | - | Chance to cast Kaja or party-healing magic during battle. |
| Mudo BoostPassive | Passive | - | - | Increase success rate of instant death by Curse skills. |
| Nuke AmpPassive | Passive | - | - | Strengthen Nuclear attacks by 50%. |
| Nuke BoostPassive | Passive | - | - | Strengthen Nuclear attacks by 25%. |
| Null BlessPassive | Passive | - | - | Impart immunity against Bless attacks. |
| Null BrainwashPassive | Passive | - | - | Impart immunity against Brainwash. |
| Null BurnPassive | Passive | - | - | Immune to Burn |
| Null ConfusePassive | Passive | - | - | Impart immunity against Confuse. |
| Null CursePassive | Passive | - | - | Impart immunity against Curse attacks. |
| Null DespairPassive | Passive | - | - | Impart immunity against Despair. |
| Null DizzyPassive | Passive | - | - | Impart immunity against Dizzy. |
| Null ElecPassive | Passive | - | - | Impart immunity against Electric attacks. |
| Null FearPassive | Passive | - | - | Impart immunity against Fear. |
| Null FirePassive | Passive | - | - | Impart immunity against Fire attacks. |
| Null ForgetPassive | Passive | - | - | Impart immunity against Forget. |
| Null FreezePassive | Passive | - | - | Immune to Freeze |
| Null HungerPassive | Passive | - | - | Immune to Hunger |
| Null IcePassive | Passive | - | - | Impart immunity against Ice attacks. |
| Null MortalPassive | Passive | - | - | Nullifies damage from Bless and Curse attacks |
| Null NukePassive | Passive | - | - | Impart immunity against Nuclear attacks. |
| Null PhysPassive | Passive | - | - | Impart immunity against Phys attacks. |
| Null PsyPassive | Passive | - | - | Impart immunity against Psy attacks. |
| Null RagePassive | Passive | - | - | Impart immunity against Rage. |
| Null ShockPassive | Passive | - | - | Immune to Shock |
| Null SleepPassive | Passive | - | - | Impart immunity against Sleep. |
| Null WindPassive | Passive | - | - | Impart immunity against Wind attacks. |
| Position HackPassive | Passive | - | - | Chance to instantly Hold Up enemies when starting a battle. |
| Psy AmpPassive | Passive | - | - | Strengthen Psy attacks by 50%. |
| Psy BoostPassive | Passive | - | - | Strengthen Psy attacks by 25%. |
| Rage BoostPassive | Passive | - | - | Increase chance of inflicting Rage. |
| Regenerate 1Passive | Passive | - | - | Restore 2% of max HP each turn in battle. |
| Regenerate 2Passive | Passive | - | - | Recover 4% of max HP each turn in battle. |
| Regenerate 3Passive | Passive | - | - | Recover 6% of max HP each turn in battle. |
| Repel BlessPassive | Passive | - | - | Repel Bless attacks. |
| Repel CursePassive | Passive | - | - | Repel Curse attacks. |
| Repel ElecPassive | Passive | - | - | Repel Electric attacks. |
| Repel FirePassive | Passive | - | - | Repel Fire attacks. |
| Repel IcePassive | Passive | - | - | Repel Ice attacks. |
| Repel NukePassive | Passive | - | - | Repel Nuclear attacks. |
| Repel PhysPassive | Passive | - | - | Repel Phys attacks. |
| Repel PsyPassive | Passive | - | - | Repel Psy attacks. |
| Repel WindPassive | Passive | - | - | Repel Wind attacks. |
| Resist BlessPassive | Passive | - | - | Reduce damage from Bless attacks. |
| Resist BrainwashPassive | Passive | - | - | Reduce susceptibility to Brainwash. |
| Resist BurnPassive | Passive | - | - | Halves susceptibility to Burn |
| Resist ConfusePassive | Passive | - | - | Reduce susceptibility to Confuse. |
| Resist CursePassive | Passive | - | - | Reduce damage from Curse attacks. |
| Resist DespairPassive | Passive | - | - | Reduce susceptibility to Despair. |
| Resist DizzyPassive | Passive | - | - | Reduce susceptibility to Dizzy. |
| Resist ElecPassive | Passive | - | - | Reduce damage from Electric attacks. |
| Resist FearPassive | Passive | - | - | Reduce susceptibility to Fear. |
| Resist FirePassive | Passive | - | - | Reduce damage from Fire attacks. |
| Resist ForgetPassive | Passive | - | - | Reduce susceptibility to Forget. |
| Resist FreezePassive | Passive | - | - | Halves susceptibility to Freeze |
| Resist HungerPassive | Passive | - | - | Halves susceptibility to Hunger |
| Resist IcePassive | Passive | - | - | Reduce damage from Ice attacks. |
| Resist NukePassive | Passive | - | - | Reduce damage from Nuclear attacks. |
| Resist PhysPassive | Passive | - | - | Reduce damage from Phys attacks. |
| Resist PsyPassive | Passive | - | - | Reduce damage from Psy attacks. |
| Resist RagePassive | Passive | - | - | Reduce susceptibility to Rage. |
| Resist ShockPassive | Passive | - | - | Halves susceptibility to Shock |
| Resist SleepPassive | Passive | - | - | Reduce susceptibility to Sleep. |
| Resist WindPassive | Passive | - | - | Reduce damage from Wind attacks. |
| Samurai's RulingPassive | Passive | - | - | Raises critical rate and Magic evasion |
| Sharp StudentPassive | Passive | - | - | Lower odds of receiving critical hit. |
| Shock BoostPassive | Passive | - | - | Increase chance of inflicting Shock. |
| Sleep BoostPassive | Passive | - | - | Increase chance of inflicting Sleep. |
| Soul ChainPassive | Passive | - | - | Recover 20 SP when performing Baton Pass. |
| Soul TouchPassive | Passive | - | - | Recover 5 SP after Baton Pass |
| Speed MasterPassive | Passive | - | - | Automatic Sukukaja at the start of battle. |
| Spell MasterPassive | Passive | - | - | Half SP cost for magic skills. |
| StealthPassive | Passive | - | - | Lowers chance of being targeted |
| Subrecover HPPassive | Passive | - | - | After battle, 10% HP recovery for backup allies. |
| Subrecover HP EXPassive | Passive | - | - | After battle, 20% HP recovery for backup allies. |
| Subrecover SPPassive | Passive | - | - | After battle, 1% SP recovery for backup allies. |
| Subrecover SP EXPassive | Passive | - | - | After battle, 3% SP recovery for backup allies. |
| Support Plus 1Passive | Passive | - | - | Adds Masukunda to Moral Support pool |
| Support Plus 2Passive | Passive | - | - | Adds Masukunda and Marakunda to Moral Support pool |
| Support Plus 3Passive | Passive | - | - | Adds Masukunda, Marakunda, and Matarunda to Moral Support pool |
| Support Rate UpPassive | Passive | - | - | Raises chance of Moral Support activating |
| Survival TrickPassive | Passive | - | - | Survive one instant death attack with 1 HP remaining. |
| Touch n' GoPassive | Passive | - | - | Apply Sukukaja when performing Baton Pass. |
| Treasure RebootPassive | Passive | - | - | Chance to revive search objects in the area after battle. |
| Treasure SkimmerPassive | Passive | - | - | Find out if a foe is carrying a rare item ahead of time. |
| Trigger HappyPassive | Passive | - | - | Increase critical rate of Gun attacks. |
| Tyrant's MindPassive | Passive | - | - | All damage +25%, Can exceed 100% limit |
| Ultimate SupportPassive | Passive | - | - | Moral Support may now fully recover and buff all allies |
| Unshaken WillPassive | Passive | - | - | Impart immunity against all mental ailments. |
| Victory CryPassive | Passive | - | - | Recover full HP and SP after a successful battle. |
| Wind AmpPassive | Passive | - | - | Strengthen Wind attacks by 50%. |
| Wind BoostPassive | Passive | - | - | Strengthen Wind attacks by 25%. |
| Agneyastra | Phys | 24% HP | - | Deal medium Phys damage to all foes 1 to 3 times. |
| Akashic Arts | Phys | 20% HP | - | Deal severe Phys damage to all foes 1-2 times with high critical. |
| Assault Dive | Phys | 13% HP | - | Deal heavy Phys damage to 1 foe. |
| Ayamur | Phys | 25% HP | - | Deal medium Phys damage to 1 foe 3 times. High accuracy. |
| Bad Beat | Phys | 21% HP | - | Deal medium Phys damage and inflict Despair (low odds) to all foes. |
| Beast Weaver | Phys | 20% HP | - | Deal colossal Phys damage to 1 foe and user is debuffed with Tarunda. |
| Bloodbath | Phys | 22% HP | - | Deal heavy Phys damage and inflict Fear (low odds) to all foes. |
| Brain Buster | Phys | 22% HP | - | Deal heavy Phys damage and inflict Brainwash (low odds) to all foes. |
| Brain Shake | Phys | 9% HP | - | Deal medium Phys damage and inflict Brainwash (medium odds) to 1 foe. |
| Brave Blade | Phys | 24% HP | - | Deal colossal Phys damage to 1 foe. |
| Cleave | Phys | 6% HP | - | Deal light Phys damage to 1 foe. |
| Cornered Fang | Phys | 10% HP | - | Deal medium Phys damage to 1 foe. More powerful when surrounded. |
| Cross Slash | Phys | 20% HP | - | Deal heavy Phys damage to 1 foe 2 times. High accuracy. |
| Deadly Fury | Phys | 18% HP | - | Deal severe Phys damage to 1 foe. More powerful under Baton Pass. |
| Death Scythe | Phys | 20% HP | - | Deal severe Phys damage and inflict Fear (medium odds) to 1 foe. |
| Deathbound | Phys | 22% HP | - | Deal medium Phys damage to all foes 1 to 2 times. |
| Dormin Rush | Phys | 16% HP | - | Deal medium Phys damage and inflict Sleep (low odds) to all foes. |
| Double Fangs | Phys | 10% HP | - | Deal medium Phys damage to 1 foe 2 times. |
| Flash Bomb | Phys | 19% HP | - | Deal medium Phys damage and inflict Dizzy (low odds) to all foes. |
| Gatling Blows | Phys | 16% HP | - | Deal light Phys damage to 1 foe 3 to 4 times. |
| Giant Slice | Phys | 9% HP | - | Deal medium Phys damage to 1 foe. |
| Gigantomachia | Phys | 25% HP | - | Deal colossal Phys damage to all foes. |
| God's Hand | Phys | 25% HP | - | Deal colossal Phys damage to 1 foe. |
| Hassou Tobi | Phys | 25% HP | - | Deal light Phys damage to all foes 8 times. |
| Headbutt | Phys | 9% HP | - | Deal medium Phys damage and inflict Forget (medium odds) to 1 foe. |
| Heat Wave | Phys | 20% HP | - | Deal heavy Phys damage to all foes. |
| Hysterical Slap | Phys | 9% HP | - | Deal medium Phys damage and inflict Rage (medium odds) to 1 foe. |
| Kill Rush | Phys | 14% HP | - | Deal light Phys damage to 1 foe 1-3 times. |
| Laevateinn | Phys | 25% HP | - | Colossal damage to 1 foe |
| Lucky Punch | Phys | 3% HP | - | Deal minuscule Phys damage to 1 foe. High critical rate. |
| Lunge | Phys | 5% HP | - | Deal light Phys damage to 1 foe. |
| Masquerade | Phys | 25% HP | - | Severe damage to 1 foe, x2 hits |
| Megaton Raid | Phys | 16% HP | - | Deal severe Phys damage to 1 foe. |
| Memory Blow | Phys | 15% HP | - | Deal light Phys damage and inflict Forget (low odds) to all foes. |
| Mind Slice | Phys | 19% HP | - | Deal medium Phys damage and inflict Confuse (low odds) to all foes. |
| Miracle Punch | Phys | 8% HP | - | Deal medium Phys damage to 1 foe. High critical rate. |
| Miracle Rush | Phys | 16% HP | - | Deal medium Phys damage to all foes. High critical rate. |
| Myriad Slashes | Phys | 20% HP | - | Deal medium Phys damage to 1 foe 2 to 3 times. |
| Negative Pile | Phys | 12% HP | - | Deal heavy Phys damage and inflict Despair (medium odds) to 1 foe. |
| Oni Kagura | Phys | 16% HP | - | Deal medium Phys damage and inflict Rage (low odds) to all foes. |
| Power Slash | Phys | 10% HP | - | Deal medium Phys damage to 1 foe. |
| Rampage | Phys | 13% HP | - | Deal light Phys damage to all foes 1 to 3 times. |
| Rising Slash | Phys | 14% HP | - | Deal heavy Phys damage to 1 foe. More powerful under Baton Pass. |
| Skull Cracker | Phys | 10% HP | - | Deal medium Phys damage and inflict Confuse (medium odds) to 1 foe. |
| Sledgehammer | Phys | 10% HP | - | Deal medium Phys damage and inflict Dizzy (medium odds) to 1 foe. |
| Stomach Blow | Phys | - | - | Medium Physical damage to 1 foe and inflict Hunger. |
| Swift Strike | Phys | 17% HP | - | Deal miniscule Phys damage to all foes 2-4 times. |
| Sword Dance | Phys | 21% HP | - | Deal colossal Phys damage to 1 foe with high critical. |
| Tempest Slash | Phys | 17% HP | - | Deal minuscule Phys damage to 1 foe 3 to 5 times . |
| Terror Claw | Phys | 8% HP | - | Deal medium Phys damage and inflict Fear (medium odds) to 1 foe. |
| Vajra Blast | Phys | 13% HP | - | Deal medium Phys damage to all foes. |
| Vicious Strike | Phys | 18% HP | - | Deal medium Phys damage to all foes. |
| Vorpal Blade | Phys | 23% HP | - | Deal severe Phys damage to all foes. |
| Mapsi | Psy | 1000 SP | - | Deal light Psy damage to all foes. |
| Mapsio | Psy | 1600 SP | - | Deal medium Psy damage to all foes. |
| Mapsiodyne | Psy | 2200 SP | - | Deal heavy Psy damage to all foes. |
| Psi | Psy | 400 SP | - | Deal light Psy damage to 1 foe. |
| Psio | Psy | 800 SP | - | Deal medium Psy damage to 1 foe. |
| Psiodyne | Psy | 1200 SP | - | Deal heavy Psy damage to 1 foe. |
| Psycho Blast | Psy | 5400 SP | - | Deal severe Psy damage to all foes. |
| Psycho Force | Psy | 4800 SP | - | Deal severe Psy damage to 1 foe. |
| Attract | Support | 400 SP | - | Raises chance of being targeted |
| Bleeding Dry Brush | Support | 2200 SP | - | Drains next non-Almighty attack for 1 ally, Removes innate weaknesses |
| Brave Step | Support | 1600 SP | - | Raises critical rate for 3 turns for all allies |
| Charge | Support | 1500 SP | - | Multiply user's next Phys attack damage by 2.5. |
| Checkmate | Support | 9000 SP | - | Matarunda + Marakunda + Masukunda |
| Conceal | Support | 400 SP | - | Lowers chance of being targeted |
| Concentrate | Support | 1500 SP | - | Multiply user's next magical attack damage by 2.5. |
| Debilitate | Support | 3000 SP | - | Decrease 1 foe's Attack, Defense and Agility for 3 turns. |
| Dekaja | Support | 1000 SP | - | Negate all -kaja buff effects of all foes. |
| Dekunda | Support | 1000 SP | - | Negate all -nda debuff effects of party. |
| Elec Break | Support | 600 SP | - | Negate Electric resistances of all foes. |
| Elec Wall | Support | 1800 SP | - | Create a shield on 1 ally to reduce damage of Electric attacks for 3 turns. |
| Fighting Spirit | Support | 8000 SP | - | Next Phys attack +150% damage for all allies |
| Fire Break | Support | 600 SP | - | Negate Fire resistances of all foes. |
| Fire Wall | Support | 1800 SP | - | Create a shield on 1 ally to reduce damage of Fire attacks for 3 turns. |
| Gambler's Foresight | Support | 2000 SP | - | Masukukaja, Begins battle with Concentrate |
| Guiding Tendril | Support | 2000 SP | - | Downs all foes, Only usable when ambushing foe, Life Aid |
| Heat Riser | Support | 3000 SP | - | Increase 1 ally's Attack, Defense and Agility for 3 turns. |
| High Energy | Support | 8000 SP | - | Next Magic attack +150% damage for all allies |
| Hyakka Ryouran | Support | 9000 SP | - | Matarukaja + Marakukaja + Masukukaja |
| Ice Break | Support | 600 SP | - | Negate Ice resistances of all foes. |
| Ice Wall | Support | 1800 SP | - | Create a shield on 1 ally to reduce damage of Ice attacks for 3 turns. |
| Life Wall | Support | 9500 SP | - | Repels next non-Almighty attack for all allies |
| Makara Break | Support | 900 SP | - | Remove magic-repellent shields from all foes. |
| Makarakarn | Support | 2400 SP | - | Create a shield on 1 ally to repel 1 magical attack. |
| Marakukaja | Support | 2400 SP | - | Increase party's Defense for 3 turns. |
| Marakunda | Support | 2400 SP | - | Decrease all foes' Defense for 3 turns. |
| Masukukaja | Support | 2400 SP | - | Increase party's Agility for 3 turns. |
| Masukunda | Support | 2400 SP | - | Decrease all foes' Agility for 3 turns. |
| Matarukaja | Support | 2400 SP | - | Increase party's Attack power for 3 turns. |
| Matarunda | Support | 2400 SP | - | Decrease all foes' Attack power for 3 turns. |
| Nuke Break | Support | 600 SP | - | Negate Nuclear resistances of all foes. |
| Nuke Wall | Support | 1800 SP | - | Create a shield on 1 ally to reduce damage of Nuclear attacks for 3 turns. |
| President's Insight | Support | 1500 SP | - | Next Magic attack +150% damage for 1 ally, Attack Master |
| Psy Break | Support | 600 SP | - | Negate Psy resistances of all foes. |
| Psy Wall | Support | 1800 SP | - | Create a shield on 1 ally to reduce damage of Psy attacks for 3 turns. |
| Rakukaja | Support | 800 SP | - | Increase 1 ally's Defense for 3 turns. |
| Rakunda | Support | 800 SP | - | Decrease 1 foe's Defense for 3 turns. |
| Rebellion | Support | 500 SP | - | Increase 1 ally's critical rate for 3 turns. |
| Revolution | Support | 500 SP | - | Increase all foes and allies' critical rate for 3 turns. |
| Sukukaja | Support | 800 SP | - | Increase 1 ally's Agility for 3 turns. |
| Sukunda | Support | 800 SP | - | Decrease 1 foe's Agility for 3 turns. |
| Tarukaja | Support | 800 SP | - | Increase 1 ally's Attack power for 3 turns. |
| Tarunda | Support | 800 SP | - | Decrease 1 foe's Attack power for 3 turns. |
| Tetra Break | Support | 900 SP | - | Remove physical-repellent shields from all foes. |
| Tetraja | Support | 2400 SP | - | Create shields on party to nullify one instant death attack of Bless or Curse types. |
| Tetrakarn | Support | 2400 SP | - | Create a shield on 1 ally to repel 1 Phys attack. |
| Thermopylae | Support | 3000 SP | - | Increase party's Attack, Defense and Agility for 3 turns. Only usable if the party is surrounded. |
| Tyrant's Will | Support | 1500 SP | - | Next Phys attack +150% damage for 1 ally, Defense Master |
| Vault Guardian | Support | 2000 SP | - | Marakukaja, Begins battle with Tetrakarn + Makarakarn |
| Wind Break | Support | 600 SP | - | Negate Wind resistances of all foes. |
| Wind Wall | Support | 1800 SP | - | Create a shield on 1 ally to reduce damage of Wind attacks for 3 turns. |
| Wings of Wisdom | Support | 1000 SP | - | Amrita Shower, Speed Master |
| Ailment HunterTrait | Trait | - | - | Damage +25% for each foe afflicted with an ailment |
| Allure of WisdomTrait | Trait | - | - | Reduces costs of magic skills by 75% |
| Atomic BloodlineTrait | Trait | - | - | Halves costs of Nuke skills |
| Atomic HellscapeTrait | Trait | - | - | Reduces costs of Nuke skills by 75% |
| Ave MariaTrait | Trait | - | - | Reduces costs of Support spells by 75% |
| Bargain BoltsTrait | Trait | - | - | Reduces costs of Elec skills by 75% |
| Blessed BloodlineTrait | Trait | - | - | Halves costs of Bless skills |
| Bloodstained EyesTrait | Trait | - | - | Raises evasion against foes afflicted with ailments |
| Bolstering ForceTrait | Trait | - | - | Damage dealt during 1 More +50% |
| Chi You's BlessingTrait | Trait | - | - | Reduces costs of Psy skills by 75% |
| Circle of SadnessTrait | Trait | - | - | Activates endure up to 4 times |
| CocytusTrait | Trait | - | - | Reduces costs of Ice skills by 75% |
| Cold-BloodedTrait | Trait | - | - | Increases chance of inflicting Freeze during 1 More |
| Cool CustomerTrait | Trait | - | - | Reduces ailment susceptibility by 50% for all allies |
| Country MakerTrait | Trait | - | - | Scales damage dealt and received against Compendium completion rate |
| Crisis ControlTrait | Trait | - | - | Reduces damage taken when weakness struck |
| Cursed BloodlineTrait | Trait | - | - | Halves costs of Curse skills |
| Deathly IllnessTrait | Trait | - | - | Increases success rate of instant death skills |
| Demon's BiteTrait | Trait | - | - | Doubles own HP recovery |
| Draining MouthTrait | Trait | - | - | Doubles effectiveness of absorption skills |
| Drunken PassionTrait | Trait | - | - | Reduces costs of Fire skills by 75% |
| Eccentric TemperTrait | Trait | - | - | Low chance to strengthen Phys attacks by 80% for all allies |
| Electric BloodlineTrait | Trait | - | - | Halves costs of Elec skills |
| Explosive SchemeTrait | Trait | - | - | Restores 25% HP after Futaba's All-Out Attack for all allies |
| Foul OdorTrait | Trait | - | - | Increases chance of inflicting ailments after Baton Pass |
| Foul StenchTrait | Trait | - | - | Increases chance of inflicting ailments |
| Frenzied BullTrait | Trait | - | - | Scales damage dealt against lost HP under 50% |
| Frigid BloodlineTrait | Trait | - | - | Halves costs of Ice skills |
| Gaia BlessingTrait | Trait | - | - | Increases chance of inflicting Burn, Freeze, and Shock by 50% for all allies |
| Gaia PactTrait | Trait | - | - | Increases chance of inflicting Burn, Freeze, and Shock by 25% for all allies |
| Ghost NestTrait | Trait | - | - | Increases chance of inflicting ailments on downed foes |
| Gloomy ChildTrait | Trait | - | - | Activates all equipped special weather passives |
| GluttonmouthTrait | Trait | - | - | Strengthens own HP recovery by 50% |
| God MakerTrait | Trait | - | - | Increases chance of ally traits activating |
| Grace of MotherTrait | Trait | - | - | Reduces costs of Recovery skills by 75% |
| Grace of the OliveTrait | Trait | - | - | Reduces costs of skills to 0 during 1 More |
| Hallowed SpiritTrait | Trait | - | - | Doubles own HP and SP recovery |
| Hazy PresenceTrait | Trait | - | - | Increases chance of ally follow-up attacks |
| Heated BloodlineTrait | Trait | - | - | Halves costs of Fire skills |
| Hollow JesterTrait | Trait | - | - | Damage +40% for each foe afflicted with an ailment |
| Icy GlareTrait | Trait | - | - | Reduces ailment susceptibility by 25% for all allies |
| ImmunityTrait | Trait | - | - | Nullifies ailments |
| Infinite SchemeTrait | Trait | - | - | Restores 100% after Futaba's All-Out Attack for all allies |
| Ingenious SpiritTrait | Trait | - | - | Chance to halve Support and Almighty skill costs for all allies |
| Intense FocusTrait | Trait | - | - | Single-target magic damage +20% |
| Internal HypnosisTrait | Trait | - | - | Extends buffs received by 1 turn |
| Inviolable BeautyTrait | Trait | - | - | Triples damage dealt by Counter skills |
| Iron HeartTrait | Trait | - | - | Halves costs of SP skills after Baton Pass |
| Just DieTrait | Trait | - | - | Reduces costs of instant death skills to 0 |
| Linked BloodlineTrait | Trait | - | - | Greatly raises damage dealt after Baton Pass |
| Majestic PresenceTrait | Trait | - | - | Doubles effectiveness and decreases costs of Recovery skills for all allies |
| Martyr's GiftTrait | Trait | - | - | Reduces costs of Bless skills by 75% |
| Mastery of MagicTrait | Trait | - | - | Low chance to decrease attack spell costs for all allies |
| Mighty GazeTrait | Trait | - | - | All-target magic damage +20% |
| Mother's LamentTrait | Trait | - | - | Reduces costs of Curse skills by 75% |
| Mouth of SavoringTrait | Trait | - | - | Strengthens own SP recovery by 50% |
| NaranariTrait | Trait | - | - | Doubles effectiveness of SP regeneration skills |
| OmenTrait | Trait | - | - | Greatly increases success rate of instant death skills |
| Pagan AllureTrait | Trait | - | - | Magic damage +50%, Cannot exceed 100% limit |
| Pinch AnchorTrait | Trait | - | - | Allows use of ambush-only skills after Baton Pass |
| Pinnacle of MagicTrait | Trait | - | - | Low chance to halve attack spell costs for all allies |
| Positive ThoughtsTrait | Trait | - | - | Extends buffs received by 2 turns |
| Potent HypnosisTrait | Trait | - | - | Extends buffs cast by 1 turn |
| Proud PresenceTrait | Trait | - | - | Doubles effectiveness of Recovery skills for all allies |
| Psychic BloodlineTrait | Trait | - | - | Halves costs of Psy skills |
| Raging TemperTrait | Trait | - | - | Low chance to strengthen Phys attacks by 40% for all allies |
| Rare AntibodyTrait | Trait | - | - | Reduces susceptibility to ailments |
| RelentlessTrait | Trait | - | - | Damage that strikes foe weaknesses +50% |
| Relief BloodlineTrait | Trait | - | - | Halves costs of Support skills |
| Retaliating BodyTrait | Trait | - | - | Doubles damage from Counter skills |
| Savior BloodlineTrait | Trait | - | - | Halves costs of Recovery skills |
| Scoundrel EyesTrait | Trait | - | - | Raises evasion rate against Phys attacks for all allies |
| Skillful ComboTrait | Trait | - | - | Raises damage dealt after Baton Pass |
| Skillful TechniqueTrait | Trait | - | - | Technical damage +25% |
| Static ElectricityTrait | Trait | - | - | Increases chance of inflicting Shock on downed foes |
| Striking WeightTrait | Trait | - | - | Phys damage +20% |
| Tactical SpiritTrait | Trait | - | - | Chance to halve Support skill costs for all allies |
| Tag TeamTrait | Trait | - | - | Allows use of consumables without expending them after Baton Pass |
| Thermal ConductTrait | Trait | - | - | Increases chance of inflicting Burn after Baton Pass |
| Ultimate VesselTrait | Trait | - | - | Carries multiple traits to pass down during fusion |
| Undying FuryTrait | Trait | - | - | Phys damage +30% |
| Universal LawTrait | Trait | - | - | Technical damage +50% |
| Unparalleled EyesTrait | Trait | - | - | Greatly raises evasion rate against Phys attacks for all allies |
| Vahana's WingsTrait | Trait | - | - | Reduces costs of Wind skills by 75% |
| Veil of MidnightTrait | Trait | - | - | Chance to prevent down when weakness struck for all allies |
| Veil of SunriseTrait | Trait | - | - | High chance to prevent down when weakness struck for all allies |
| Vitality of the TreeTrait | Trait | - | - | Allows use of ambush-only skills under normal conditions |
| Wealth of LotusTrait | Trait | - | - | Extends buffs cast by 2 turns |
| Will of the SwordTrait | Trait | - | - | Charge-type effects +200% damage instead, Begins battle with Concentrate |
| Wind BloodlineTrait | Trait | - | - | Halves costs of Wind skills |
| Garu | Wind | 300 SP | - | Deal light Wind damage to 1 foe. |
| Garudyne | Wind | 1000 SP | - | Deal heavy Wind damage to 1 foe. |
| Garula | Wind | 600 SP | - | Deal medium Wind damage to 1 foe. |
| Magaru | Wind | 800 SP | - | Deal small Wind damage to all foes. |
| Magarudyne | Wind | 2000 SP | - | Deal heavy Wind damage to all foes. |
| Magarula | Wind | 1400 SP | - | Deal medium Wind damage to all foes. |
| Panta Rhei | Wind | 4200 SP | - | Deal severe Wind damage to 1 foe |
| Vacuum Wave | Wind | 4800 SP | - | Deal severe Wind damage to all foes. |