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Kamoshida's Palace is the first palace you will infiltrate. It takes the form of a medieval castle, reflecting Kamoshida's view of Shujin Academy as his personal kingdom. The palace is relatively straightforward, serving as a tutorial for the infiltration mechanics. You will learn about safe rooms, shadows, cover movement, and ambushes throughout this dungeon.
Each palace contains 3 Will Seeds. Collecting all 3 combines them into a powerful accessory. Bring them to Jose in Mementos to upgrade them further.
Found in the east building, first floor. After the chapel-like room, take the right corridor and look for a locked door.
In the central tower area. After climbing the exterior scaffolding, check the room on the left side before proceeding upward.
Near the throne room in the upper castle floors. Before entering the final area, check the side passage behind the barred door.
Focus attacks on the trophy when it appears to cancel his volleyball attack. Use Ann's Tarunda to lower his attack, and apply ice or electric skills. Heal when he powers up. When he calls for his cognitive version of Ann, ignore her and keep attacking Kamoshida. Have Morgana on healing duty with Media.
This palace serves as a tutorial. Take your time learning stealth mechanics and ambush attacks.
Stock up on healing items from Takemi's clinic before infiltrating.
Exploit weaknesses to trigger Hold Up and All-Out Attacks for maximum damage.
Use safe rooms to save frequently. You cannot return to a safe room during the boss fight.
Negotiate with shadows to recruit new personas when you get the chance.